Menu

Rogue Two

The roguelike game Moria had one problem: it was written in a programming language and for an operating system that wasn’t exactly popular. I mean, how many people are going to set up one of these babies in their basement just to push an “@” symbol around a screen to collect fake gold? I mean, […]

Rogue One

It began like any other workday. I woke up, brushed my teeth, and most likely took a shower. I drove to work, parked, and most likely grabbed a piping hot mug of tequila to start my day. No different from the previous thousand or so work days. But little did I suspect the turn my […]